Post by balnazzar on Aug 3, 2015 11:32:56 GMT 12
Killers
Roles
Serial Killer
Optional
Arsonist
Optional
Additional Notes
Spree Killer
Optional
Ravager
Optional
Corrupt Agent
Electrician
Optional
Devourer
Optional
- Must kill Mafia, Town, Cult and all other killers
- Has night immunity, cannot be killed at night.
- Wins if they are the same type of killer, e.g 2 Serial Killers win together
Roles
Serial Killer
- Target one player to kill at night.
- Cannot be roleblocked, kills roleblockers
- Wins all ties
Optional
- Immune to detection
Arsonist
- Target one person at night to douse in gasolin, or target one person to undouse or burn all doused targets.
- Target knows they are doused.
- Role blockers will be doused.
- Burning ignores any night immunity the target may have and burned targets cannot be saved by a bodyguard or doctor.
Optional
- Kills victims target
- Target doesn't know they are doused, unless they're arsonist
- Roleblockers are not doused
Additional Notes
- If their is more then 1 arsonist in the game and 1 arsonist ignites, all targets doused by all arsonists, will be burned
- If an Arsonist is attempting to undouse himself and he is bus driven the night he undouses himself, the person he is switched with will be undoused instead of the Arsonist.
- The Arsonist will always know the specific person they doused, even if their target was changed
- If a witch makes a arsonist target himself, the arsonist will ignite.
Spree Killer
- Visit one persons house at night, will kill anyone at that players house.
- If the player you visit is visiting someone else, then he will not be at his house, so he will not be attacked.
- Is able to target himself
- if a Bodyguard visits your target, he will save all people at there house and the bodyguard himself will die and kill you
- If he targets himself will kill roleblockers, weather or not he is roleblock immune.[\li]
Optional
- Immune to detection(not recommended)
- Immune to roleblocking - does a spree at roleblockers house instead
- If the Spree Killer, kills over a certain amount of people in one night, he cannot perform night actions the next night e.g if he kills at least 3 people, he must have a break, from going on a spree
Ravager
- Attacks one person at night, if that person dies, they get a one shot use of their ability.
- Cannot kill someone and use their ability on the same night.
Optional
- Immune to detection
- Immune to roleblocking - kills roleblockers
- Wins with another killer
Corrupt Agent
- Kills one person each night
- Immune to detection
- Roleblock Immune, doesn't kill role blockers, follows on with planned target.
- Is not night immune
- Can be converted to other factions e.g Mason or Cult. They retain there win conditions and abilitys.
Electrician
- Charges one person with electricity at night
- If one charged play targets another, both players die
- Chargers roleblockers
Optional
- Immune to detection
- can charge 2 players in a night.
Devourer
- Target someone, during the day, to devour them
- His victim will be able to talk to the devourer at night. The victim does not know who the devourer is.
- The devourer can choose to either a) Regurgitate his victim. His victim will be released at the start of the next day. b) digest his victim, his victim will be killed ignoring all immunity's and his role/last will, won't be revealed c) keep target inside the following day, target cannot talk or vote
- The Devourer and it's victim have a private day & night chat as long as they are together.
- If the Devourer is lynched, his victim will be cut out of him and will survive
- If the Devourer is attacked, his victim will take the bullet and die instead
- If the Devourer is roleblocked, he will regurgitate his victim
- Is not night immune or immune to roleblocks
Optional
- Immune to detection
- Targets that visit him, will instead target whoever hes devoured. If recruited to masons or converted to cult, his victim will be regurgitated.